The Microphone component for Retool Apps
A button to record audio.
Recordings are Base64-encoded in WebM format, and audio playback displays a progress bar and elapsed time.
Settings
Microphone includes the following configurable options when building apps in the IDE.
DisabledEvent handlersSuffix iconPrefix iconShow on desktopShow on mobileLabelMaintain space when hiddenMarginAlways show in edit modeStylesVariant |
Properties
All properties for Microphone with supported data types or values. You can write JavaScript almost anywhere in Retool to manipulate or read property values.
audioFile
Details of the recorded audio.
audioURL
The base64-encoded URL of the audio.
Properties
method
The JavaScript method to perform when type
is datasource
, widget
, state
, or localStorage
.
Values
datasource | Control query. |
widget | Control component. |
script | Run script. |
state | Set variable. |
localStorage | Set localStorage. |
util | Perform utility action (e.g., Open URL or Confetti). |
global
Whether the object is globally scoped for use in all app pages.
Whether the component is visible.
Values
You can select an icon or dynamically set one with a valid icon key.
iconBefore
The prefix icon to display.
Values
You can select an icon or dynamically set one with a valid icon key.
id
The unique identifier.
isHiddenOnDesktop
Whether the component is visible in the desktop layout.
isHiddenOnMobile
Whether the component is visible in the mobile layout.
maintainSpaceWhenHidden
Whether the component takes up space on the canvas if hidden
is true
.
pluginType
The plugin type.
recording
Whether the audio is recording.
showInEditor
Whether to remain visible in the editor if hidden
is true
.
stopLabel
The label for the Stop button.
styleVariant
The button variant to use.
Values
solid | Solid background color. |
outline | Button outline only. |
Methods
JavaScript API methods for interacting with Microphone. You can write JavaScript almost anywhere in Retool and use methods to manipulate data and property values.
reset
Reset all child inputs to default values or clears them if no default values are set.
microphone.reset()
scrollIntoView
Scrolls the canvas or parent container so that the selected component appears in the visible area.
microphone.scrollIntoView(scrollIntoViewOptions)
Parameters
scrollIntoViewOptions
The scroll options.
Properties
behavior
The scroll behavior.
Values
auto | Scroll immediately to the specified position. |
smooth | Scroll gradually to the specified position. |
block
The scroll position relative to the component.
Values
nearest | Scrolls only the minimum amount required for the component to appear in the visible area. Scrolling does not occur if the component is already in view. |
start | Scrolls to position the component at the top of the visible area. |
center | Scrolls to position the component in the middle of the visible area. |
end | Scrolls to position the component at the bottom of the visible area. |
Events
Events are triggered by user interactions, such as clicking a button or entering a value. Use event handlers to trigger queries or other actions in response to events.
change
The value is changed.